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 Experiential Space Research Lab Artists

Through the program, artists will develop, prototype, and produce experiential installations, culminating in a public exhibition at Gray Area’s Grand Theater. Together with Gray Area, they will explore how an experience-based ticketing model can provide an additional revenue channel for artists, seeking a sustainable framework for practicing media artists. With this deeper understanding, Gray Area will produce a comprehensive playbook on supporting immersive artists and critically engaged, creative work.

We are proud to welcome these artists into our expanding network of multidisciplinary creators in art, technology, and immersive media. Through this initiative, we look forward to creating space for invention and dialogue to provoke new modes of understanding, experiencing and catalyzing change in our world.

We use digital tools to create art and design projects that benefit society. We test and scale projects with high impact potential, teach digital tools to support artists and technologists, and inspire our community by promoting meaningful new work.

We apply the promise and inspiration of digital art to a broader social context. Our programs are transforming cities into creative outlets, applying technology to solve problems, and shaping how art is created and consumed in the digital era.


[IT] was my maternal grandfather, who had himself survived the carnage

of Scapa Flow in the so-called Great War and the BLITZ in North London

during WWII • who whilst living together with my maternal grandmother and

my own family in a John Laing's maisonette in Borehamwood • encouraged

me to utilise my right-brained left-handed visionary capacity to manipulate

2 dimensional shapes in my head, for the purpose of understanding the

very concept of mathematical times tables and subsequently to draw that

which I could imagine in 3 dimensions, years before I was introduced to the

IDEAS and WORKS of Leonardo da Vinci and Buckminster Fuller.  


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Comment by Michael Grove on March 18, 2020 at 8:16

In the context of a long standing understanding of the need for

myown involvement with the Gaia Community, from the moment

when Mrs. Thatcher resigned as Prime Minister of the UK, at the launch

of my Art of the Possible event in November 1990; and my

subsequent encouragement through a string of other initiatives, for

others to associate themselves with my commitment to the concept of


have very recently become a Synergy Member of the Buckminster Fuller

Institute and been invited to get involved with the Trimtab Space Camp

initiative • so having watched the Experiencial Space Research Lab

piece and listened to David McConville's Gaian Systems video and 

the expanding worlds of Margullis and Lovelock, I would like to

suggest from my own humble standpoint that THE VERY BEST VIDEO

for all participants to first watch urgently, [IF] in[DEED] they haven't

already done so, IS the film which I have described as "THE MOST

EXPENSIVE EVER" because of the costs involved over decades to develop

and combine all of the equipment necessary and to launch [IT] ALL into

space to enable the production of same • namely Earth From Space.

Comment by Michael Grove on April 11, 2024 at 9:14
“My biggest inspiration is the artists that I work with,” she adds. “It’s the fact that some of them come from very low-income places and being able to see that, through their art, they can change the course of their generation. That is the most important thing to me.

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